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m (→Base Elements: seems pretty rad to me) |
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|Potassium||0.4||{{No}}||Explodes when mixed with water (1x1, low severity). Does not scale with volume.||||40% chance of +1 GROWTH, +1 HEALTH||||Most people won't bat an eye when they see plain old water, though, so it makes for an interesting stealth explosive. Can also be extracted from [[Guide to Botany#Banana|bananas]]. |
|Potassium||0.4||{{No}}||Explodes when mixed with water (1x1, low severity). Does not scale with volume.||||40% chance of +1 GROWTH, +1 HEALTH||||Most people won't bat an eye when they see plain old water, though, so it makes for an interesting stealth explosive. Can also be extracted from [[Guide to Botany#Banana|bananas]]. |
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|- id="Radium" |
|- id="Radium" |
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|Radium||0.4||{{Yes|Yes (0.5 per 1 unit splashed)}}||+3 seconds of "Irradiated"||Temporarily creates an eerie green glow when applied to floor tiles.||80% chance of +3 RAD, 16% of a random mutation||||Radiation is cumulative and depletes one per cycle. As it ramps up, it starts doing {{BURN}} + {{TOX}} in increasing amounts related to the radiation total, causes random mutations (often disabilities) and triggers a bunch of other nasty radiation sickness effects. A [[Syndicate_Items#Sleepy Pen|sleepy pen]] full of radium is pretty lethal over a few minutes. |
|Radium||0.4||{{Yes|Yes (0.5 per 1 unit splashed)}}||+3 seconds of "Irradiated"||Temporarily creates an eerie green glow when applied to floor tiles.||80% chance of +3 {{RAD}}, 16% of a random mutation||||Radiation is cumulative and depletes one per cycle. As it ramps up, it starts doing {{BURN}} + {{TOX}} in increasing amounts related to the radiation total, causes random mutations (often disabilities) and triggers a bunch of other nasty radiation sickness effects. A [[Syndicate_Items#Sleepy Pen|sleepy pen]] full of radium is pretty lethal over a few minutes. |
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|- id="Silicon" |
|- id="Silicon" |
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|Silicon||0.4||{{No}}||||||||||Not something you extract from your silicon friends ([[Artificial Intelligence|AI]], [[Cyborg]], and [[Ghostdrone]]). |
|Silicon||0.4||{{No}}||||||||||Not something you extract from your silicon friends ([[Artificial Intelligence|AI]], [[Cyborg]], and [[Ghostdrone]]). |
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|Water||0.4||{{No}}||Explodes when mixed with potassium (1x1, low severity). Does not scale with volume.<br><br>10% of healing 1 [[Doctoring#Kidney Damage|kidney damage]] (for both kidneys).||3+ UNITS: Temporarily creates a slippery surface when applied to floor tiles.<br><br>TOUCH - Reduces the BURNING var when splashed onto people, objects or turfs that are on fire.||Helps plants grow more quickly.||||Freezes when cooled (0° C), boils away when heated (100 °C). Can also be extracted from [[Guide to Botany#Available Crops|melons]]. |
|Water||0.4||{{No}}||Explodes when mixed with potassium (1x1, low severity). Does not scale with volume.<br><br>10% of healing 1 [[Doctoring#Kidney Damage|kidney damage]] (for both kidneys).||3+ UNITS: Temporarily creates a slippery surface when applied to floor tiles.<br><br>TOUCH - Reduces the BURNING var when splashed onto people, objects or turfs that are on fire.||Helps plants grow more quickly.||||Freezes when cooled (0° C), boils away when heated (100 °C). Can also be extracted from [[Guide to Botany#Available Crops|melons]]. |
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===Basic compounds=== |
===Basic compounds=== |